Display Name = "Root of Chaos"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([0, 3444, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=150, @volume=80)"])
      TransferPlayer([0, 950, 78, 5, 2, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3444, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The transfer circle is not activated..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([0, 3444, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=150, @volume=80)"])
      TransferPlayer([0, 950, 46, 5, 2, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3444, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The transfer circle is not activated..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([0, 3444, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=150, @volume=80)"])
      TransferPlayer([0, 950, 12, 5, 2, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3444, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The transfer circle is not activated..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "カオス"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    CallCommonEvent([9050])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_chaos_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([6, "iv_chaos7", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["ruka_fc3", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["■■■■■■――!!"])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I will charge at Chaos with all my might――"])
    Wait([30])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["I told you, father."])
    ShowText(["Not even a single finger can touch me――"])
    Wait([30])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
    ErasePicture([5])
    ShowPicture([6, "iv_ruka_v_chaos1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 15, true])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["No――"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["It can't possibly hit......"])
    ShowText(["What on earth――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's because I'm the same as you......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Yes, I am――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss_chaosruka2\", @volume=100, @pitch=100)"])
    ShowPicture([7, "iv_chaos_shito2", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([8, "80_ruka_st99", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([6])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["......the father of Chaos."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Luka, that form is――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Luka, that form is――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Luka, that form is――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No way, could it be――"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["You've awakened, father......"])
    ShowText(["As the true Goddess of Chaos......"])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, I am the same as you."])
    ShowText(["With this, there are two Goddess of Chaos in this world......"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Chaos conflict――has finally come to pass."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In this world, there cannot be two Goddess of Chaos standing side by side."])
    ShowText(["Thus, we can only crush each other――"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Then let us test it, father of Chaos."])
    ShowText(["Is your power truly the same as mine――"])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then let me show you, daughter of chaos."])
    ShowText(["This power is the same as yours――"])
    ShowPicture([9, "iv_chaos_shito2", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([10, "iv_ruka_v_chaos6", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([7])
    ErasePicture([8])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Oooooo■■■■■■■――！！"])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["■■■■■■■■■――！！"])
    Script(["set_temp_actors(4)"])
    RecoverAll([0, 4])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaosruka2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    ControlSwitches([507, 507, 0])
    BattleProcessing([0, 2218, false, false])
    ControlSwitches([507, 507, 1])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    Script(["release_temp_actors"])
    ShowPicture([1, "iv_chaos_shito2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([5, "iv_ruka_v_chaos7", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([9])
    ErasePicture([10])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A tremendous melee between the Goddess of Chaos――"])
    ShowText(["It was the father who showed superiority."])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["■■■■■■■■■――！！"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["......!!"])
    PlaySE(["RPG::SE(@name=\"mon_miss\", @pitch=100, @volume=100)"])
    ErasePicture([5])
    ShowPicture([7, "iv_ruka_v_chaos2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In response to the further pursuit, Chaos retreats to a distance."])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Are you running away...?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["No, it's a big move..."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([8, "iv_ruka_v_chaos4", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A magic circle unfolds in the surrounding space."])
    ShowText(["The power of chaos converges there――"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["The ultimate annihilation magic that bears my name and the name of chaos......"])
    ShowText(["――Chaos."])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([9, "iv_ruka_v_chaos5", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ErasePicture([8])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A torrent of chaos that returns everything to the void――"])
    ShowText(["That strikes Luka's body directly."])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Oooooo■■■■■■■――！！"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That powerful blow dealt significant damage to Luka's body."])
    ShowText(["It's such a powerful magic that it cancels out the advantage gained from the earlier melee――"])
    ShowPicture([10, "iv_ruka_v_chaos8", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([9])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["W-what a force..."])
      ShowText(["If this battle continues, this space and the world will be obliterated...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["W-what a force..."])
      ShowText(["If this battle continues, this space and the world will be obliterated...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["W-what a force..."])
      ShowText(["If this battle continues, this space and the world will be obliterated...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is the clash of chaos――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is the clash of chaos――"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is the clash of chaos――"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the face of that transcendent power, my companions were terrified."])
    ShowText(["Such a scale of power colliding will undoubtedly lead to the world's collapse――"])
    PlaySE(["RPG::SE(@name=\"mon_earth2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Oooooo■■■■■■■――！！"])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["■■■■■■■■■――！！"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Straining every ounce of strength, the Goddess of Chaos collides."])
    ShowText(["At this point, they can only think of annihilating each other."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["What will the aftermath of this collision lead to――"])
    ShowText(["Luka, who has fought to protect the world, could no longer think clearly."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are no longer Luka, yet you are Luka."])
      ShowText(["As the father of chaos, have you completely awakened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are no longer Luka, yet you are Luka."])
      ShowText(["As the father of chaos, have you completely awakened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["You are no longer Luka, yet you are Luka."])
      ShowText(["As the father of chaos, have you completely awakened..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Not Luka, but something that is Luka..."])
      ShowText(["If it's Luka, he wouldn't fight in a way that would destroy this entire world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Not Luka, but something that is Luka..."])
      ShowText(["If it's Luka, he wouldn't fight in a way that would destroy this entire world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Not Luka, but something that is Luka..."])
      ShowText(["If it's Luka, he wouldn't fight in a way that would destroy this entire world."])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_earth2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, false])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["■■■■■■■■■――！！"])
    ShowTextAttributes(["ruka_fc99", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["■■■■■■■■■――！！"])
    ConditionalBranch([1, 1143, 0, 23, 2])
      CallCommonEvent([9051])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is no one left in this world who can stop this battle."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["That should have been the case――"])
      PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
      Wait([30])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["That battle, wait for it……!"])
      Wait([30])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["An intruder is breaking into this chaotic space."])
      ShowText(["The one who interrupted the battle between Goddess is――"])
      PlayBGM(["RPG::BGM(@name=\"singun_kessen_g\", @volume=100, @pitch=100)"])
      ErasePicture([10])
      ShowPicture([5, "iv_megamigun", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Goddess of creation, Ilias, and the Seven Archangels――"])
      ShowText(["We shall now join the final battle against the Goddess of Chaos."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["You are the Ilias of the Angelic Dominion――"])
        ShowText(["Did the revival come just in time!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc2", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["You are the Ilias of the Angelic Dominion――"])
        ShowText(["Did the revival come just in time!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc8", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["You are the Ilias of the Angelic Dominion――"])
        ShowText(["Did the revival come just in time!!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Goddess Ilias, who has finally revived through the technique of divine soul return――"])
      ShowText(["Immediately brought the Seven Archangels and rushed to the stage of decisive battle."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, the only Goddess who appeared as reinforcements in this place was not just Ilias――"])
      Wait([30])
      ErasePicture([5])
      ShowPicture([6, "iv_zyasingun", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["The embodiment of darkness, Alipheese……"])
      ShowText(["I have come to assist the brave Luka, along with the Six Ancestors!"])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Alipheese!?"])
        ShowText(["I thought I hadn't seen her for a while……!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Alipheese!?"])
        ShowText(["I thought I hadn't seen her for a while……!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Alipheese!?"])
        ShowText(["I thought I hadn't seen her for a while……!!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Around the same time that the father of chaos awakened――"])
      ShowText(["The small Dark Goddess who was with Luka and the others was called back to the Cave of Sealing."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["At the same time as the revival of Ilias from the Angelic Dominion――"])
      ShowText(["The technique of divine soul return that was being performed in the Cave of Sealing has finally succeeded."])
      ShowPicture([7, "iv_chaos_vs0", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([6])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["What business do you have now, Goddess, with an Dark Goddess……"])
      ShowText(["You are nothing but a lesser Goddess……"])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Indeed, we cannot match the power of the Goddess of Chaos……"])
      ShowText(["Yet, we are not an opponent that can be swatted away like a fly!"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Moreover, if the Goddess of light and darkness attack simultaneously……"])
      ShowText(["That synergy will surely affect the Goddess of Chaos as well."])
      ShowAnimation([33, 569, true])
      ShowAnimation([33, 588, false])
      Wait([60])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["As Goddess Ilias radiates sacred light, at the same time――"])
      ShowText(["The Dark Goddess Alipheese released a wave of darkness as if synchronizing her breath!"])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The simultaneous attack of light and darkness shook even Chaos."])
      ShowText(["Its power was significantly greater than if each Goddess had unleashed it individually――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Furthermore――"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([8, "iv_chaos_vs1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([7])
      ShowTextAttributes(["sazya_fc1", 1, 0, 2])
      ShowText(["\\n<Saja>"])
      ShowText(["Let's go, everyone!"])
      ShowText(["We, the Six Ancestors, shall step forward and be the shield for the Dark Goddess!"])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Don't take charge even at a time like this!"])
      ShowText(["But... there's no denying we must step forward!"])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["The Seven Archangels, charge..."])
      ShowText(["I won't fall behind the Six Ancestors."])
      ShowTextAttributes(["uriera_fc1", 0, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["Oooooo!! Here we go!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Six Ancestors and the Seven Archangels――"])
      ShowText(["As if they had synchronized their breaths, they launched a joint attack on Chaos."])
      ShowTextAttributes(["sazya_fc1", 3, 0, 2])
      ShowText(["\\n<Saja>"])
      ShowText(["Burn it all away! Black Dragon of Kurikara!!"])
      ShowAnimation([33, 906, false])
      Wait([120])
      PlaySE(["RPG::SE(@name=\"mon_bun\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The crimson black dragon lunged at Chaos!"])
      ShowText(["However, Chaos extinguished that flame!"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["You think such flames can reach me――"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([10, "ct_micaela1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["...But it seems you showed your back."])
      ShowText(["Receive this, the holy sword that commands the angel army――"])
      ErasePicture([10])
      ShowAnimation([33, 130, false])
      Wait([120])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The sword of the angel army struck directly into Chaos's back!"])
      Wait([30])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Even if I take a hit or two of this level――"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([10, "ct_uriera1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["uriera_fc1", 0, 0, 2])
      ShowText(["\\n<Uriela>"])
      ShowText(["Saying that, your back is wide open again!!"])
      ErasePicture([10])
      ShowAnimation([33, 872, false])
      Wait([120])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Uriela's follow-up attack shook Chaos's body."])
      ShowText(["The damage inflicted at the same spot as the angel army's sword was certainly not light."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["...!!"])
      ShowText(["It's just like a fly, buzzing around――"])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmm... You, by the looks of it, seem inexperienced in battle, don't you?"])
      ShowText(["Such immense power, swinging it around like a spoiled child――"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Shut up, fox...!"])
      PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos's strike pierces Tamamo's chest――"])
      ShowText(["But that was merely a substitute doll created by a curse."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Such taunts wouldn't even work on a child..."])
      ShowText(["Oh, I see, you were just a newly born child."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["...Boom!"])
      ShowAnimation([33, 509, false])
      Wait([120])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["At the same time as Tamamo's shout, the substitute explodes at close range to Chaos."])
      ShowText(["The power itself isn't high, but the surprise impact was effective――"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["A trick...!"])
      PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos still tries to attack Tamamo."])
      ShowText(["Raphaela does not miss that opening――"])
      ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["Turn, divine punishment; dance, holy thunder... Holy Thunder Rondo!!"])
      ShowAnimation([33, 572, false])
      Wait([120])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Gah...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["For the third time, a direct hit to the back."])
      ShowText(["As expected, Chaos's body wavers, unable to hide the damage."])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Really, the angels are persistently targeting the back."])
      ShowText(["Such a ruthless tactic..."])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["...Everyone, the Goddess of Chaos is severely lacking in combat experience!"])
      ShowText(["Thoroughly implement the strategy of attacking and retreating!"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["There's no need to retreat..."])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([9, "iv_chaos_vs2", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Immediately, Sariela stepped forward."])
      ShowText(["Wielding her scythe, she challenges to close combat――"])
      ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Were you listening to what I said? Honestly..."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["To challenge me at this distance..."])
      ShowText(["Your life seems unnecessary..."])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["There is no such thing as a useless life in this world..."])
      ShowAnimation([33, 280, false])
      Wait([120])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sariela unleashes a whirlwind of scythes and—"])
      ShowText(["And then, a barrage of Chaos' fists enveloped in chaotic aura."])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos' onslaught counters Sariela's frenzied attacks,"])
      ShowText(["While also inflicting heavy damage on the opponent's body—"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["Now, take me with you...!"])
      PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
      ShowPicture([10, "iv_metatosanda3", 0, 0, -200, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, -200, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["metatorone_fc2", 0, 0, 2])
      ShowText(["\\n<Metatronne & Sandalphone>"])
      ShowText(["...Atomic Heaven!!"])
      PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
      ShowPicture([10, "iv_ryokuryu7", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["kanon_fc1", 4, 0, 2])
      ShowText(["\\n<Kanon>"])
      ShowText(["Green Dragon!!"])
      ErasePicture([10])
      ShowAnimation([33, 1277, true])
      ShowAnimation([33, 1154, false])
      Wait([60])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos, distracted by the close-quarters exchange with Sariela—"])
      ShowText(["There, a massive energy crossfire is unleashed."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Ridiculous, you would strike down your own allies...!"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["……………………"])
      PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 90, false])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Both parties are hit by the direct impact of the crossfire."])
      ShowText(["Chaos takes heavy damage, and Sariela—"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["I said there was no need to retreat..."])
      PlaySE(["RPG::SE(@name=\"Heal3\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The body that had temporarily vanished begins to regenerate immediately."])
      ShowText(["In less than a few seconds, Sariela is completely revived—"])
      ShowTextAttributes(["sariera_fc1", 0, 0, 2])
      ShowText(["\\n<Sariela>"])
      ShowText(["...That regeneration is fast, is it Gabriela's magic?"])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["I am supporting everyone with both support and healing."])
      ShowText(["Please, get injured as much as you like..."])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["With Gabriela's immense healing power,"])
      ShowText(["The damage to the Seven Archangels and the Six Ancestors is instantly healed—"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Then, I will not allow you any time to heal..."])
      ShowText(["I will erase you in one blow!"])
      ShowPicture([10, "iv_chaos_vs3", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([9])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["That will not happen..."])
      ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Now, let me increase the targets a little..."])
      PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kanade and Hiruko have created countless clones!"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["No matter how many there are, we just have to destroy them all..."])
      PlaySE(["RPG::SE(@name=\"Thunder1\", @pitch=100, @volume=80)"])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"Thunder1\", @pitch=100, @volume=80)"])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"Thunder1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos unleashes chaotic waves, annihilating the clones one after another."])
      ShowText(["But――"])
      ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
      ShowText(["\\n<Hiruko>"])
      ShowText(["Haha, what's wrong? Your attacks are getting quite sloppy!"])
      ShowText(["Are you hungry or something!?"])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["It seems your stamina and concentration are significantly depleted..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos has been forced to fight continuously up to this point."])
      ShowText(["First, the battle with the brave Luka, then a one-on-one with the Father of Chaos――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Stamina and magical power aside, your concentration is greatly disrupted."])
      ShowText(["Above all, this situation is infuriating for Chaos――"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Indeed, it's a hassle to crush them one by one."])
      ShowText(["Then let's annihilate them all at once...!"])
      PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A wide-range dispersion-type magic that blows everything away in 360 degrees――"])
      ShowText(["To activate it, Chaos focuses her thoughts."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Not letting that moment of vulnerability slip by, someone rushes in close――"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([15, "ct_minagi3", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([15, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["minagi_fc1", 4, 0, 2])
      ShowText(["\\n<Minagi>"])
      ShowText(["Heaven and Earth Creation Fist!"])
      ShowAnimation([33, 491, false])
      Wait([120])
      ErasePicture([15])
      ShowPicture([11, "iv_chaos_vs4", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([11, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([10])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dark power in the right hand, sacred power in the left――"])
      ShowText(["The chaos martial arts secret technique, fused, hits Chaos directly."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Guh...! Ah, ah...!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The immense destructive power creaks Chaos's body."])
      ShowText(["If it weren't for being a Goddess, that blow would have left not even a speck of dust――"])
      ShowTextAttributes(["sazya_fc1", 1, 0, 2])
      ShowText(["\\n<Saja>"])
      ShowText(["Hehe, even a hastily prepared cooperation can work well."])
      ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
      ShowText(["\\n<Raphaela>"])
      ShowText(["We, the Seven Archangels, are well-versed in the tactics and characteristics of the Six Ancestors."])
      ShowText(["Aligning our steps is an easy task..."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tamao mentioned the strategy of attacking and retreating――"])
      ShowText(["If one acts as a decoy, the other can cleverly exploit the openings repeatedly."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["For Chaos, who is exhausted from continuous battles, this strategy is troublesome."])
      ShowText(["Moreover, the Goddess and the Dark Goddess are also waiting for their chance to exploit our openings."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Father of Chaos is quietly waiting, recovering strength."])
      ShowText(["Luka's companions are leaving the battlefield to the Six Ancestors and the Seven Archangels."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["They won't just sit by and watch forever..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Surely they will move at the same time."])
      ShowText(["The Father of Chaos, his companions, the Goddess, and the Dark Goddess—will all come at us with full force."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Then, before that..."])
      PlayBGM(["RPG::BGM(@name=\"scene_sonia1\", @volume=100, @pitch=100)"])
      ShowPicture([12, "iv_chaos_gate1", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([12, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["I understand the situation..."])
      ShowText(["If they come in numbers, then we will counter with numbers as well."])
      PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
      ShowPicture([13, "iv_chaos_gate2", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([13, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([12])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Countless gates opened behind Chaos—"])
      Wait([30])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This is bad, they intend to call for reinforcements!"])
        ShowText(["If they deploy multiple Apostles here—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc2", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This is bad, they intend to call for reinforcements!"])
        ShowText(["If they deploy multiple Apostles here—"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc8", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This is bad, they intend to call for reinforcements!"])
        ShowText(["If they deploy multiple Apostles here—"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The tide of battle will surely change once again."])
      ShowText(["Gazing at Chaos, everyone trembles—"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Come at me!"])
      ShowText(["New Apostles, my new servants—!!"])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
      ShowPicture([14, "iv_chaos_gate3", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([14, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ErasePicture([13])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["What emerged from the gates was—"])
      ShowText(["A mass of blood and flesh, dismembered arms and legs."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["As if the gate itself was bleeding and scattering flesh."])
      ShowText(["The reinforcements that were supposed to appear have turned into dismembered corpses scattered in the void—"])
      Wait([30])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["What is happening...?"])
      ShowText(["What happened to my new Apostles...!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["The guardian of machinery and magic, Machina Magia—"])
      ShowText(["The giant monster of chaos, Nebra Gigas—"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["The ultimate weapon made of chaos, Anima Weapon—"])
      ShowText(["The strongest swordswoman in the void, Metamo Koron—"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["From within the gate, a whisper like a curse spills out."])
      ShowText(["The master who severed those new Apostles revealed themselves from there—"])
      ErasePicture([14])
      PlayBGM(["RPG::BGM(@name=\"singun_kessen_g\", @volume=100, @pitch=100)"])
      ShowPicture([12, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([12, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["The new Apostles you created..."])
      ShowText(["I took care of them all, myself."])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["False Goddess――Black Alice!!"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([13, "iv_chaos_vs5", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([13, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([11])
      ErasePicture([12])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["I shall enjoy your party."])
      ShowText(["Now, let us dance together......"])
      ShowAnimation([33, 581, false])
      Wait([90])
      PlaySE(["RPG::SE(@name=\"mon_damage2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, false])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Black Alice makes her move against Chaos."])
      ShowText(["Seeing this, the Goddess and the Dark Goddess nodded as if they had agreed."])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well then, shall we begin to move?"])
      ShowText(["The Dark Goddess is surely thinking the same..."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Truly... even though our tendencies and ideologies are completely incompatible."])
      ShowText(["You always seem to fall in line with me!"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowPicture([14, "iv_chaos_vs0", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([14, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([13])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ilias and Alice moved simultaneously."])
      ShowText(["They approached Chaos in a leap――"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Alipheese, lend me your dark power!"])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Even our thoughts are the same..."])
      ShowText(["Then, let us exchange for holy power!"])
      PlaySE(["RPG::SE(@name=\"Saint2\", @pitch=100, @volume=80)"])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ilias infused a single feather with holy power――"])
      ShowText(["And Alipheese infused a scale with dark power――"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The dark power, mine to wield――"])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["The holy power, devour it......!"])
      PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
      ShowPicture([15, "iv_chaos_vs6", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([15, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([14])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And both absorbed the opposing powers exchanged between them at the same time."])
      ShowText(["The holy power and dark power fused, explosively amplifying――"])
      ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
      ShowText(["\\n<Chaos Ilias>"])
      ShowText(["This is good...... now, let me show my power."])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["Now, let us destroy the Goddess of Chaos......!!"])
      PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The two Goddess, empowered by chaos, approached Chaos――"])
      ShowTextAttributes(["chaos_fc1", 0, 0, 2])
      ShowText(["\\n<Chaos>"])
      ShowText(["You have only touched the power of chaos a little."])
      ShowText(["I, who am the embodiment of chaos, am fundamentally different――"])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Hehe, things are getting exciting, aren't they?"])
      ShowText(["Everyone, let us form a circle and dance......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Goddess and the Dark Goddess, Black Alice――"])
      ShowText(["And the Six Ancestors, the Seven Archangels――"])
      PlaySE(["RPG::SE(@name=\"mon_earth2\", @pitch=100, @volume=100)"])
      ShakeScreen([5, 5, 60, true])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chaos was struck by their concentrated attack."])
      ShowText(["The clash of light and darkness resonated through time and space――"])
      FadeoutScreen([])
      ErasePicture([1])
      ErasePicture([15])
      ChangeTransparency([0])
      ChangeMapDisplay([1])
      TransferPlayer([0, 752, 24, 12, 0, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    CallCommonEvent([9050])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    CallCommonEvent([9050])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's not proceed and wait for the arrival of the other party!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Wait([60])
    ShowChoices([["Change job/race", "Form party", "Escape", "Do nothing"], 4])
    When([0, "転職・転種"])
      Script(["SceneManager.call(Scene_JobChange)"])
      Wait([1])
      RecoverAll([0, 0])
      ExitEventProcessing([])
      Empty([])

    When([1, "パーティ編成"])
      GatherFollowers([])
      ChangeState([0, 1, 1, 1])
      Script(["call_party_edit"])
      ExitEventProcessing([])
      Empty([])

    When([2, "脱出する"])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      FadeoutBGM([1])
      FadeoutScreen([])
      Wait([60])
      ControlSwitches([100, 100, 1])
      Script(["end_multiparty"])
      ControlVariables([57, 57, 0, 0, 1287])
      TransferPlayer([0, 2, 170, 205, 2, 0])
      Script(["forced_get_on_airship"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      Wait([30])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    When([3, "何もしない"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 49
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 50
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 51
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 52
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 53
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 54
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 55
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 56
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 57
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 58
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 59
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 60
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 61
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 62
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 63
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 64
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 65
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 66
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 67
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 68
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 69
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 70
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 71
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 72
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 73
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 74
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 75
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 76
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 77
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 78
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 79
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 80
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 81
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 82
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 83
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 84
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 85
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 86
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 87
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 88
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 89
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 90
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 91
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 92
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 93
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 94
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 95
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 96
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 97
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 98
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 99
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 100
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 101
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 102
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 103
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 104
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 105
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 106
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 107
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 108
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 109
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 110
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 111
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 112
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 113
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 114
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 115
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 116
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 117
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 118
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 119
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 120
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 121
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 122
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 123
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 124
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 125
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 126
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 127
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 128
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 129
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 130
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 131
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 132
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 133
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 134
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 135
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 136
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 137
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 138
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 139
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 140
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 141
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 142
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 143
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 144
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 145
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 146
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 147
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 148
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 149
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 150
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 151
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 152
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 153
Name = "通行止め"

  Page 0
    Empty([])
